Reverb Plug-Ins (WAV/AIFF)
300 calculated Impuls Responses
Real Rooms - virtually rendered
eliminates Impulse damages
changeable Room Conditions
various Pick-up positions
multiple Source positions
Low/Medium/High Quality Simulations
Early Reflections / Reverb Tail
WAV- and AIFF-files
PC, Apple and Unix support
Pick Up Types
A/B (spread position, ORTF to 6 Meter)
X/Y (angled position, 90 degree)
M/S (0 & 90 degree figure of eight)
- Impulse - Files
Information about Free IR's
Wall in a Room (58 kB)
Studio (133 kB)
South West (596
with Punch (103
close Mic. (41
Big Room (325
Church (1.370 kB)
STUDIO MONITOR SYSTEMS
the process of acoustic research Emes has developed a unique Impulse
Response database with more than 300 different Room-Models, all
based on a very unique "virtual rendering" process.
All resulting Impulse Response Files are carefully processed, edited,
categorized and finally stored as 192kHz/24Bit and resampled 44.1kHz/16
Bit Audio-Files (WAV and AIFF).
Available on a single CD (44.1kHz/16Bit) or double CD (192kHz/24Bit
+44.1kHz/16Bit) -can be used with all Convolution Reverb Plug-Ins
which support WAV and AIFF import - see list below!
CAD Programs which we use in our Monitoring developement process,
allow us to construct "virtually" any geometric construction
- from very small simple vector items to very large and complex
structured Spline based architecture Models.
All rooms were designed as 3D "NET"-Models
first, than each surface was given it's own set of acoustic coefficents
like - Absorbtion, Reflection, Material (Weight, Grain, Damping,
In this given scenario we implement the Signal-Source and at last
we define the Pick-Up configuration and there relative positioning.
With all these thausands of parameters, a calculation can somtimes
take up to 5 hours for a single 8 Second Stereo Impuse Response-File
(192kHz/24Bit)! (Dual Opteron PC)
There are some very nice benefits about virtually computed IR's
compared to real recorded ones like:
quality - hear for yourself - download the free IR-Files below
or listen to the "demo-tracks"
we eliminate nearly all sonic damages caused by a conventional
electronic signal path!
-amplification, -play back (normally a Speaker System),- pick
up and -storage)
no disturbing backround noise
taking all sorts of Signal Source positions and Pick-up configurations!
until we have found the best performing ones -
creating "Spaces" which do not yet exist!
modifying and tuning models to different acoustic behaviours
Each file has been categorized
and is spezified in the CD- booklet (see below)
All files are unique and original - existing Reverb/Delay devices
(hardware or software), or other Libraries are not used to create
this Library - all rights reserved!